using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Data;
namespace LandscapeClassifier.Converter
{
public class DoubleToPersistantStringConverter : IValueConverter
{
private string lastConvertBackString;
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (!(value is double)) return null;
var stringValue = lastConvertBackString ?? value.ToString();
lastConvertBackString = null;
return stringValue;
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (!(value is string)) return null;
double result;
if (double.TryParse((string)value, out result))
{
lastConvertBackString = (string)value;
return result;
}
return null;
}
}
}
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Data;
namespace LandscapeClassifier.Converter
{
public class DoubleToPersistantStringConverter : IValueConverter
{
private string lastConvertBackString;
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (!(value is double)) return null;
var stringValue = lastConvertBackString ?? value.ToString();
lastConvertBackString = null;
return stringValue;
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (!(value is string)) return null;
double result;
if (double.TryParse((string)value, out result))
{
lastConvertBackString = (string)value;
return result;
}
return null;
}
}
}
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