public Bitmap GenerateNoise(int width, int height)
{
Bitmap finalBmp = new Bitmap(width, height);
Random r = new Random();
for (int x = 0; x < width; x++)
{
for (int y = 0; y < height; y++)
{
int num = r.Next(0, 256);
finalBmp.SetPixel(x, y, Color.FromArgb(255, num, num, num));
}
}
return finalBmp;
}
{
Bitmap finalBmp = new Bitmap(width, height);
Random r = new Random();
for (int x = 0; x < width; x++)
{
for (int y = 0; y < height; y++)
{
int num = r.Next(0, 256);
finalBmp.SetPixel(x, y, Color.FromArgb(255, num, num, num));
}
}
return finalBmp;
}
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